ENTERPRISE SAAS · DATA VISUALIZATION · DESIGN LEADERSHIP

Sprinklr Display platform

Evolving a customization-heavy social-display tool into a more scalable enterprise platform for large-format data storytelling.

From 2017 to 2026, I contributed to Sprinklr Display as both a hands-on product designer and the manager of its distributed design team. My work combined product design, client delivery, data visualization, technical prototyping and team leadership.

ROLE

Senior Product Designer → Product Design Manager

TIMELINE

2017–2026

PRODUCT

Enterprise B2B SaaS · Large-format data visualization

SCOPE

Product design · Design leadership · Client delivery · Technical prototyping

Display Builder

Sprinklr Display Interface Platform

Finished CCaaS Display

Sprinklr Display CCaaS

Sprinklr Display paired a browser-based composition tool with branded, large-format data experiences used in command centers, executive environments and events.

Project overview

Display evolved across several stages: integrating Postano into Sprinklr, reducing dependence on custom code, supporting increasingly complex customer use cases and adapting to information-dense CCaaS environments.

CHALLENGE

Customization did not scale to meet new client requests.

Display’s visual flexibility often depended on customer-specific design and CSS or JavaScript customization. As the product expanded into CCaaS, larger data feeds and denser layouts exposed new platform, interaction and delivery constraints.

MY CONTRIBUTION

Product design and global team leadership.

I contributed selected widget controls during the initial product redesign, designed and delivered customer Displays, translated recurring implementation needs into product recommendations and later managed the three-person global design team responsible for Display delivery.

APPROACH

Customer evidence translated into product improvements.

I worked across customer discovery, information design, technical prototyping, beta validation and Design–Engineering collaboration. As manager, I also guided designers through product constraints, improved project intake and represented the team’s priorities in roadmap discussions.

OUTCOMES

Reusable capabilities and delivery practices.

Recurring needs informed native capabilities including semantic sorting and responsive widget behavior. The team established reusable CCaaS patterns, introduced a five-day minimum design window and created customer guides that were later added to Sprinklr’s knowledge base.

SELECTED IMPACT

Native product capabilities from recurring customer needs

Responsive widgets supporting denser CCaaS layouts

Scalable delivery and customer-enablement practices

My Display journey

2017

Joined during platform redesign

2018

Semantic sorting became native

2021

Became Product Design Manager

2022

First CCaaS implementation

2023–2024

Renewed product development and drill-down evolution

2026

Five-day requirement added to SOW


Platform evolution

Display evolved from Postano’s social-display interface into a broader Sprinklr platform capable of supporting enterprise analytics, richer widget controls and increasingly complex customer use cases.

The broader platform redesign was a cross-functional effort. My direct contribution focused on selected widget controls, customer validation and recurring implementation needs that later informed native capabilities.

Some of the platform enhancements included:

Postano UI (2017)

Postano interface during the early Display platform transition

Sprinklr Display UI (2022)

Sprinklr Display builder interface after the platform redesign

Built for data people see together

Sprinklr Display turned enterprise data into branded visual stories for command centers, executive spaces and live events. Unlike a traditional dashboard, it ran continuously on large screens and communicated key information without requiring interaction.

The product in one sentence

A presentation layer that curated selected metrics, visualizations and social content into slides people could understand quickly or view from across a room.

One data source, two different experiences

Display and Sprinklr dashboards could draw from the same underlying data, but they served different viewing behaviors and were configured independently.

Sprinklr data feeding two independently configured experiences: dashboards for interactive analysis and Display for curated large-screen viewing.

Designed for shared environments

The audience might look for only a few seconds or from several feet away. Each setting called for a different balance of information, motion and visual emphasis.

Command centers

Information-dense views for teams monitoring activity, performance and emerging issues.

Executive environments

Curated highlights with strong hierarchy, controlled content and limited visual noise.

Events

Branded, motion-led experiences combining live social content with supporting metrics.

Finished social-media Display combining branded content, visual hierarchy and live data for large-format viewing.

Image of a Sprinklr Display activation at the Super Bowl LIV media event.

Large screens changed the design priorities

A successful Display was not simply a dashboard enlarged. Every slide needed a clear focal point, readable data and enough visual character to hold attention without overpowering the information.

Glanceability

Make the primary message understandable within seconds.

Distance Legibility

Keep type, contrast and spacing clear across a room.

Information Hierarchy

Decide what deserves attention instead of treating every metric equally.

Data Density

Balance available information with viewing time and context.

Motion

Use animation to guide attention without distracting from the data.

Brand Integration

Create a recognizable experience without letting decoration overpower meaning.

This context shaped my role on both sides of Display: translating customer data into finished experiences and helping recurring implementation needs become reusable product capabilities.

My role

From product designer to PRODUCT design manager

My involvement with Display covered two distinct stages. I began as a hands-on product designer working on the platform and customer implementations. In 2021, I became the manager of the distributed design team responsible for Display delivery, while remaining closely involved in product decisions and complex engagements.

Senior product designer

2017–2021

I worked directly on the Display platform and designed customer-facing experiences for large-format environments. My role combined interface design, data visualization, customer discovery and technical prototyping.

Responsibility List:

Primary Focus

Designing the product and using it directly with customers.

2021 • ROLE EXPANDED

Product Design Manager

2021–2026

I managed three designers working across New York, London and Dubai. I assigned projects, reviewed design direction and helped the team work through platform constraints, customer feedback and Engineering dependencies.

Responsibility List:

Primary Focus

Improving design quality, team capacity and the connection between customer work and product development.

HOW OWNERSHIP WORKED

Designers retained ownership of their assigned customer solutions. My role was to provide direction, review important trade-offs, help remove delivery obstacles and connect recurring problems with the appropriate Product or Engineering partners.

I did not own Display’s entire product strategy. I contributed through direct product work, customer evidence, technical understanding and the priorities I represented on behalf of the design team.